Raw LLM Responses
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G
I don't think the thought: "doing work in the real world" is a valid place to fi…
ytc_Ugy7WWfge…
G
A massive question that most AI artists can't answer is "Why?"
"Why is the pose…
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G
I don't like how this guy is having a smile on his face!!! And to ask if she fee…
ytc_UgxFJK-HC…
G
Ai watermarks generated content, and even if that wasn't the case, many humans c…
ytr_Ugw6IcHEb…
G
I think that most radical Ai supporters are probably dopamine addicts that found…
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G
Stupidass people using the word soul just triggers me so bad. Your "soul" isn't…
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G
God damn brilliant video.
I feel your coverage of AI art avoids dogmatic langua…
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G
Si on doit remplacer les différents percepteurs de taxes/dettes par des machines…
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Comment
@eugeneaxxis1555 One of the main flaws in these points is the blind assumption that AI advancement will follow a neat, linear progression like every other technological advancements in history. It collapses when you look at the actual progression of AI over the past 36 months. The leap from GPT2 to GPT4 wasn’t incremental but exponential, and future advancements will be orders of magnitude faster and more disruptive, especially when full recursive self improvement is introduced robustly so the best models of AI directly make themselves better and better (and more capable of making themselves better and better). Even if the progression was linear, AI is already improving at an unprecedented pace and image+video generation is quickly closing the gap between artificial and authentic. Real-time AI generated video game worlds literally already exist, even though it's currently at a quite primitive state. But it's only getting better.
Imagine the most realistic movie, game, or virtual interaction you’ve ever experienced. Now multiply that by ten so it's ten times the immersion and ten times the emotional realism. They will be fully adaptive, real-time worlds with AI-generated characters indistinguishable from real humans in every way; visually, conversationally, behaviourally, philosophically. They will respond to you specifically, your personality, your subconscious desires, your fears, your ambitions, all in real time, with a precision that no human interaction can replicate. They'll look and sound as real as anyone you know. They'll adapt to imperceptible stimuli you won't even know you're giving off. The games will be engineered to be more rewarding than real life, with algorithms that create dopamine loops, behavioural reinforcement, and personalisation that will make any human interaction feel dull in comparison. Saying people had the same fear about violent games is just false equivalence. Something like Fortnite or Call of Duty, or even the immersive VR experiences we have right now, never had neural-network-driven characters capable of creating a reality more compelling, addictive, and emotionally manipulative than the real world. Pretending this is just like before is intellectually lazy. Think about the repercussions of allowing people operate in these virtual worlds without boundaries, doing whatever they want to virtual 'people' who have reactions and emotions seemingly as authentic as real life. Think about the vile, depraved, gory, horrific things we already see in video games, then think about that multiplied indefinitely.
10. You say “those with actual talent and knowledge will always be ahead” but that just ignores the pace of improvement of this technology. AI’s advancement in software engineering is undeniable. In just the last two years, these models have literall y gone from writing faulty chunks of code to building entire functioning apps and websites with minimal human guidance. At this rate human coders simply CANNOT be “ahead” for long because human cognition factually cant compete with systems that can understand and synthesise inhuman amounts of data, and analyse and generate billions of tokens per second, with nearing perfect recall and zero fatigue.
Think practically. In five years, why would any rational company or CEO pay a human developer $100,000 a year when AI can produce more efficient and more scalable code at 1% of the cost and 50x the speed? Automation always eats the low-hanging fruit first and then moves up the ladder. The difference now is speed and scope. When entire development processes can be shortened from months to minutes, it will stop being just a tool for coders. It will replace them outright. "Computers" have never been better at teaching than teachers who use computers and compel their student's to maximise their own use of these tools. A computer cannot replace a teacher. AI can.
11. The “just learn new skills” response misunderstands my point. It's not going to be a single profession or sector that is disrupted. All digitally communicable intellectual labor as a whole will be completely eroded. Any skill that can be expressed in text, audio, video, or code will eventually be performed by AI faster, cheaper, and better. That includes all creative fields. Human creative input won't even last because AI is steadily surpassing the need for curation, with automated content already becoming more and more popular. The fundamental issue with AI-generated conten, and it flooding all entertainment platforms, is that it entirely removes the human element and just offers an endless supply of personalised media in any style, theme, length, etc. that you can think of to maximise engagement and keep us more hooked than we ever have been. Consuming and appreciating art will no longer let you connect with another person’s perspective and the meaning they're trying to communicate. You'll just be immersing yourself in a fully curated echo chamber that's tailored your own desires and psychology. I have to say though, one bright side that I see to this is that people will spend more time creating art that is only meaningful to them and focus more on what brings them joy and fulfilment rather than what will impress the most people online or gain the most views.
youtube
AI Moral Status
2025-08-30T15:4…
Coding Result
| Dimension | Value |
|---|---|
| Responsibility | none |
| Reasoning | consequentialist |
| Policy | none |
| Emotion | fear |
| Coded at | 2026-04-27T06:24:59.937377 |
Raw LLM Response
[
{"id":"ytr_Ugz8YLPihyTX9ZQ_o1Z4AaABAg.AMdWsTP_rSoAMpitDA5pqf","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"fear"},
{"id":"ytr_Ugx1b8JANfVuVvI3mt54AaABAg.AMQN0-q7Di6AMRbbpkMo7T","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"indifference"},
{"id":"ytr_UgxL3xftZalw2Q9QQF14AaABAg.AMMnJZrMCZFAMNnzpmSMd_","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"approval"},
{"id":"ytr_UgzhdbStgObmrydGChh4AaABAg.AMJPPWmVxdeAMqzxlnVJNm","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"fear"},
{"id":"ytr_UgzIqRqsQc7pWE-Jjm54AaABAg.AMHzEwIeHRqAMULvuV6Ool","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"approval"},
{"id":"ytr_UgzIqRqsQc7pWE-Jjm54AaABAg.AMHzEwIeHRqAMa5gjjXn2f","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"approval"},
{"id":"ytr_UgzIqRqsQc7pWE-Jjm54AaABAg.AMHzEwIeHRqAMc8YMBAIGH","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"outrage"},
{"id":"ytr_UgwPz9KI3h17pYu0WdF4AaABAg.AMHRIF9-m1dAMS0kRkYLLU","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"resignation"},
{"id":"ytr_UgwPz9KI3h17pYu0WdF4AaABAg.AMHRIF9-m1dAMSWkMS2fqf","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"fear"},
{"id":"ytr_Ugy4DJJE_yIb04Eryip4AaABAg.AM8BVdn0ft8AMgi8wIdDGo","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"outrage"}
]