Raw LLM Responses
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I feel like humans taking inspiration requires them to put effort into honing a …
ytc_Ugzejmysr…
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I love art and i think AI could never recreate that spark of human creativity. B…
ytc_Ugxhf77dI…
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I just finished reading The Father We Never Had, and honestly, it is the most lo…
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G
the ai accuracy test was cool, gotta say olovka ai's been helping me with note-t…
ytc_UgyaOV6Oh…
G
You lost me and I quit watching at "(the problem is the) lack of regulations sur…
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Pro AI art people keep saying it won't actually take people's jobs, now it's act…
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Most people are far from experts in AI. It will be as simple as they heard someo…
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Saying Ai will be smarter than us is like saying Ai will be smarter than the hum…
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Comment
I basically just use AI art for character tokens in my D&D or other TTRPG games sometimes.
Nobody but my players will ever see these tokens, they are cropped to only a small part of the body (no hands!), and the tokens are small enough that many details aren't visible. During a single D&D campaign, hundreds of tokens can pass through. Financially, I couldn't commission an artist for each one. Practically, many of the individuals represented by these tokens are only thought up a week in advance (or even the same day of the session if I slacked on my prep a bit... oops!), and it's not practical to have them be made by someone in that timespan. I also don't know what characters will turn out to be important. One I thought would be important can get totally ignored by my players, while one that was just an afterthought ends up being their favoured mascot. Can't really justify spending money when it's that uncertain.
Real art does get used in these games too, when it's readily available.
I think the difference in opinion between me and so called "AI Artists" is that I recognise the images are crap compared to what a real artist could make. I don't have confidence the current generative tech can go much further than it's gotten, either.
Now, as a player however, commissioning art for my player character after a campaign has been proven to be long-lasting enough for it (some campaigns just collapse early on!) is always a treat. ^^
youtube
Viral AI Reaction
2025-04-08T07:3…
Coding Result
| Dimension | Value |
|---|---|
| Responsibility | user |
| Reasoning | consequentialist |
| Policy | none |
| Emotion | approval |
| Coded at | 2026-04-27T06:24:59.937377 |
Raw LLM Response
[
{"id":"ytc_UgzSfR15wwZcE9WFBBR4AaABAg","responsibility":"ai_itself","reasoning":"deontological","policy":"none","emotion":"outrage"},
{"id":"ytc_Ugz14qlgXfpwjnV7X_p4AaABAg","responsibility":"none","reasoning":"deontological","policy":"none","emotion":"indifference"},
{"id":"ytc_UgzjOmPVksqa1GAfift4AaABAg","responsibility":"distributed","reasoning":"consequentialist","policy":"regulate","emotion":"outrage"},
{"id":"ytc_UgyXBPL_q6qii23Tcgh4AaABAg","responsibility":"user","reasoning":"consequentialist","policy":"none","emotion":"approval"},
{"id":"ytc_UgwQNuAFCYAYsSBxBvN4AaABAg","responsibility":"company","reasoning":"deontological","policy":"liability","emotion":"outrage"},
{"id":"ytc_UgzB9KW7I1sNGtAhtxV4AaABAg","responsibility":"ai_itself","reasoning":"deontological","policy":"none","emotion":"mixed"},
{"id":"ytc_UgyKHOg1cKrKF_HNBpd4AaABAg","responsibility":"none","reasoning":"virtue","policy":"none","emotion":"resignation"},
{"id":"ytc_UgyL1dd7xi3G_j-uCPh4AaABAg","responsibility":"user","reasoning":"deontological","policy":"industry_self","emotion":"mixed"},
{"id":"ytc_Ugze36BzDFGukzPZbZZ4AaABAg","responsibility":"distributed","reasoning":"contractualist","policy":"none","emotion":"outrage"},
{"id":"ytc_UgwQxfKi7GbZe7v5KnN4AaABAg","responsibility":"ai_itself","reasoning":"deontological","policy":"ban","emotion":"outrage"}
]