Raw LLM Responses

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I basically just use AI art for character tokens in my D&D or other TTRPG games sometimes. Nobody but my players will ever see these tokens, they are cropped to only a small part of the body (no hands!), and the tokens are small enough that many details aren't visible. During a single D&D campaign, hundreds of tokens can pass through. Financially, I couldn't commission an artist for each one. Practically, many of the individuals represented by these tokens are only thought up a week in advance (or even the same day of the session if I slacked on my prep a bit... oops!), and it's not practical to have them be made by someone in that timespan. I also don't know what characters will turn out to be important. One I thought would be important can get totally ignored by my players, while one that was just an afterthought ends up being their favoured mascot. Can't really justify spending money when it's that uncertain. Real art does get used in these games too, when it's readily available. I think the difference in opinion between me and so called "AI Artists" is that I recognise the images are crap compared to what a real artist could make. I don't have confidence the current generative tech can go much further than it's gotten, either. Now, as a player however, commissioning art for my player character after a campaign has been proven to be long-lasting enough for it (some campaigns just collapse early on!) is always a treat. ^^
youtube Viral AI Reaction 2025-04-08T07:3…
Coding Result
DimensionValue
Responsibilityuser
Reasoningconsequentialist
Policynone
Emotionapproval
Coded at2026-04-27T06:24:59.937377
Raw LLM Response
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